During these days we had a huge progress on our game. A lot of new models, UI designs, textures had been added in our game.
At first I finished a very easy task "the cancel Button" on the hacker's side. Although after the important play testing we decided to change the way in hacker's play, we don't need the cancel button anymore , haha.
But I am very happy about the changing in hacker's playing. Sometimes even myself will get confused in the input of hacker's.
After that, we start to fixing the bugs in the game. I am glad that we have hansoft with us it is so helpful for debugging. I think I had fixed like six bugs.
We also took a lot of time to do play testing with each other in the team.
And I need to mention the play testing again. We set it up on Wednesday afternoon, I also invited my friend coming to our lab to play our game. After Wednesday we felt like there comes a bomb. It was very hard for
people on the hacker'side to play. And we had a meeting on the Thursday morning, I and several members suggest changing the way of control in hacker's play. And It looks like this right now.


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